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Composition Details
Chassis
:
BTL-B Y-wing
:
BTL-B Y-wing
:
BTL-B Y-wing
:
BTL-B Y-wing
}
Clone Z-95 Headhunter
}
Clone Z-95 Headhunter
}
Clone Z-95 Headhunter
Percentile
10%
Std. Deviation
0%
Winrate
25%
Frequency (in Faction)
0.1%
Count
1
History
Squads
1
"Broadside", "Matchstick", "Odd Ball" (Y-Wing), R2-D2, "Boost", "Hawk" (Z-95), "Slider"
Pilots
:
BTL-B Y-wing
"Broadside"
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Ion Bombs, Expert Handling, Dorsal Turret, R4 Astromech
"Matchstick"
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Ion Bombs, Tierfon Belly Run, Dorsal Turret, R4 Astromech
R2-D2
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
GNK "Gonk" Droid, Bomblet Generator, Dorsal Turret
"Odd Ball" (Y-Wing)
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Veteran Turret Gunner, Tierfon Belly Run, Ion Cannon Turret, Plasma Torpedoes, R3 Astromech, Synchronized Console
}
Clone Z-95 Headhunter
"Hawk" (Z-95)
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Fire-Control System, Swarm Tactics, Synchronized Console
"Boost"
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Deadeye Shot, Marksmanship, Synchronized Console
"Slider"
Percentile
10%
Std. Deviation
-
Winrate
25%
Frequency
100%
vs. Composition
0%
Loadout Performance
10% (1)
Deadeye Shot, Marksmanship, Synchronized Console